ATM10 v7.0 multi-server � overcomplicated on purpose
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evilbob be9e25f016 Migrate all Minecraft data from trash pool (HDDs) to warp4 (PCIe SSD)
trash/mc was backed by dumpster-dived SATA HDDs. warp4 is an Oracle
enterprise PCIe flash card with dramatically better random IOPS for
chunk I/O and mod-loading on startup.

- All ZFS datasets now under warp4/mc (sent with zfs send -R)
- LXC 150 postgres bind mount updated to /warp4/mc/pg
- All systemd units, scripts, orchestrator, docs updated
- trash/mc destroyed; backups will target trash pool via scheduled job

Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
2026-06-24 08:16:14 -04:00
db Migrate all Minecraft data from trash pool (HDDs) to warp4 (PCIe SSD) 2026-06-24 08:16:14 -04:00
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.gitignore Initial commit — Project Overkill ATM10 multi-server 2026-06-23 09:27:50 -04:00
README.md Initial commit — Project Overkill ATM10 multi-server 2026-06-23 09:27:50 -04:00

Project Overkill — ATM10 Multi-Server

All the Mods 10 v7.0 (Minecraft 1.21.1, NeoForge 21.1.229) running as a fleet of specialized servers behind a Velocity proxy on sarge.360pc.com.

players  →  Velocity :25565  →  lobby :25202
                              →  main  :25201  (overworld / nether / end)
                              →  dims  :2520325207  (Twilight Forest, Aether, …)
                              →  instances :2521025399  (ephemeral minigames/dungeons)

The point is to be gloriously overcomplicated:

  • Velocity proxy is the single public front door (:25565).
  • Persistent backends: lobby, main (overworld+nether+end), one server per modded exploration dim.
  • Ephemeral instances provisioned and torn down on demand without players leaving the game, using:
    • ZFS CoW clones of template@base-v229 — clone in ~0.2s, initial disk ~0.
    • systemd transient scopes with cgroup v2 CPU/RAM limits.
    • NUMA pinning via numactl — Sarge has 8 NUMA nodes, one per backend.
    • Native MC 1.21 ClientboundTransferPacket for seamless server switching.
  • Instance Orchestrator daemon (Python/aiohttp :8765) manages clone/launch/health/reap.
  • NeoForge bridge mod/warp, /instance, portal intercept, inventory I/O.
  • PostgreSQL 17 in a Proxmox LXC for cross-server inventory export/import and instance state.
  • No Docker. "Containers" = ZFS clone + systemd scope + numactl.
Doc Contents
docs/ARCHITECTURE.md Full topology, NUMA plan, ZFS layout, port table, build phases
docs/SARGE.md Host facts — hardware, pools, Java paths, existing services
docs/SETUP.md Step-by-step build guide (phases 06)
docs/CLIENT-INSTALL.md Player guide — Prism Launcher + custom modpack
docs/MODPACK.md How to build and update the custom .mrpack
docs/OPERATIONS.md Day-to-day ops — start/stop, logs, RCON, backups
db/schema.sql PostgreSQL schema
deploy/ Install and provision scripts

Repo layout

docs/              Architecture, host facts, setup guide, ops runbook
db/                PostgreSQL schema + migrations
deploy/            Install scripts, provision script, Velocity config
orchestrator/      Instance orchestrator daemon (Python) — phase 2
velocity-plugin/   Velocity dynamic-registry plugin (Java) — phase 2
bridge-mod/        NeoForge in-game bridge mod (Java) — phase 4

Build status

Phase Description Status
0 ZFS layout · PostgreSQL CT · ATM10 template + custom mods + snapshot Done
1 Velocity proxy · lobby · main · NeoVelocity modern forwarding Done
2 Instance Orchestrator daemon 🔧 In progress
3 Dim servers (twilight, aether, bumblezone, undergarden, deeper) Pending
4 Bridge mod (warp, transfer packet, portal intercept, inv I/O) Pending
5 Postgres inventory service (NBT serialize/deserialize) Pending
6 Ops (backups, metrics, Discord webhook, crash auto-restart) Pending

Custom mods

Mod Repo Notes
PortalGunClassic EvilBob01/PortalGunClassic Portal gun for dimension travel
Botania (fork) EvilBob01/Botania @ neoforge-1.21.1 NeoForge 21.1.229 port

Server address

sarge.360pc.com:25565

Use the Project Overkill Prism Launcher pack — see docs/CLIENT-INSTALL.md.