Novum Imperium � A spiritual successor to Pax Imperia: Eminent Domain. Real-time pausable 4X space strategy built in Godot 4.
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evilbob c45f067fee PRD v0.3: Multiplayer, pause system, galaxy, fog of war, Dune easter egg
4.1 - No auto-pause; pauses are manual tokens (3/player/hour);
      singleplayer gets same limit with optional Relaxed mode
4.3 - Win conditions are pre-game lobby toggles; Sandbox mode added
5.1 - Default galaxy is procedural/unlimited (cap 100K stars);
      preset sizes remain as options; black holes slow ships;
      binary systems added as rare (~3-5%) occurrence;
      orbital slots expanded to 1-10 per star
5.2 - Sensor range belongs to ships/colonies not systems;
      reveals current + adjacent systems; fog of war beyond;
      explored systems stay charted (slots visible) permanently;
      survey action required to reveal resources;
      tech tree can unlock dormant slots and new resource types
5.3 - Arrakeen-class desert world easter egg (Dune/Frank Herbert);
      Spice Melange resource, Great Maker anomaly, Fremeni population,
      Coriolis Storms hazard, Stillsuit Fabrication tech unlock

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-06-06 11:17:19 -04:00
staging Phase 0: Add PRD v0.1, update README, add staging folder 2026-06-05 20:13:37 -04:00
.gitignore Initial commit 2026-06-06 00:01:29 +00:00
LICENSE Initial commit 2026-06-06 00:01:29 +00:00
novum-imperium-PRD.md PRD v0.3: Multiplayer, pause system, galaxy, fog of war, Dune easter egg 2026-06-06 11:17:19 -04:00
README.md Phase 0: Add PRD v0.1, update README, add staging folder 2026-06-05 20:13:37 -04:00

Novum Imperium

"The New Empire"

A real-time pausable 4X space strategy game and spiritual successor to Pax Imperia: Eminent Domain (1997).

Built in Godot 4 with GDScript.


What is this?

Explore a procedurally generated galaxy, colonize planets, research technologies, design warships, and compete against rival alien civilizations through diplomacy, trade, and warfare.

~60% faithful to the original. 40% new — expanded tech tree, deeper buildings, reworked combat, trade economy, and more.


Status

🔄 Phase 0 — Pre-production (PRD & design in progress)

See novum-imperium-PRD.md for the full design document.


Project Structure

novum-imperium/
├── novum-imperium-PRD.md   # Product Requirements Document
├── staging/                # Work-in-progress: drafts, references, loose ideas
└── game/                   # Godot 4 project (Phase 1+)

Tech Stack

Item Choice
Engine Godot 4
Language GDScript
Target OS Windows, Linux, macOS
Repo git.360pc.com/evilbob/novum-imperium

License

MIT — see LICENSE